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> XR Software Engineer
> Project Accomplished












> Concept
Integrate Physics principles into interactive form of learning for STEM courses















> Software
3D Environment built using Unity and C# programming for interaction












> Headset
Built the application for Meta Quest HMD
> Tech Stack






> Functionality
Replicate motion of pushing







> Input









> Update












> Result
Case 1: Acceleration



























Case 2: No motion
Case 3: Constant velocity


> UI Features
Hand Interaction with 3D Object
> 3D Environment



> Motion Pseudocode




> 3D Environment
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