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> XR Software Engineer

> Project Accomplished
> Concept
Integrate Physics principles into interactive form of learning for STEM courses
> Software
3D Environment built using Unity and C# programming for interaction
> Headset
Built the application for Meta Quest HMD
> Tech Stack
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> Functionality
Replicate motion of pushing 
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> Input
> Update
> Result
Case 1: Acceleration
Case 2: No motion
Case 3: Constant velocity
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> UI Features
Hand Interaction with 3D Object
> 3D Environment
> Motion Pseudocode
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> 3D Environment
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